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Sword Play in Red Steel 2 will be totally awesome... hopefully...
For some reason, I'm not really surprise with this announcement. If any of you remember Red Steel 1 it had a focus on destructible items. You could shoot every lamp, cup, wall, floor, people, wine bottles, etc.. And most if not all were destructible. The only difference is that now instead of shooting we will be slashing and destroying items with our sword. If Ubisoft really puts the effort and dedication Red Steel could be one of the best games of 2009.
“The basic idea is that bashing things with a sword is fun. So we plan to have as much destructibility in the environments as we can. We’re also building a gameplay mechanic around destructible objects…..but I can’t say more than that at the moment.” - Lead game designer Roman Campos Oriola
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